Here's another batch of tank parts, all made by DarioXN from the community.
This build is on the experimental branch, you'll have to opt-in to test it out early:

New parts
- M10 Wolverine mantlet
- Type 1 Chi-He mantlet
- Type 1 Chi-He roadwheels
- Type 1 Chi-He driver's port
- Italian midsection and end fenders
- Covenanter roadwheels
- T10 Engine vents
- 8-Slot generic cupola
- Italian post-war roadwheels

Additions
- Added a visible line on the vehicle centre when placing parts with symmetry. Should prevent you having to look at all the side-skirts you didn't place on the other side.
- Selecting parts which flip depending on the side of the vehicle will now let you manually flip the model.
Changes
- Fender width slider value now reflects physical fender width more accurately (fenders were half the size of the value).
- Disabled auto-flipping for the hetzer exhaust.
- Tweaked gear thickness formula to be thinner above engine torques above 2000Nm but thicker below.
Fixes
- Fixed issue with fender loading, causing generated fenders to have incorrect height.
- Fixed blueprint-loaded vehicles with track belts disabled not functioning.
- Fixed battle member widget not updating when sandbox enemies are despawned.
- Fixed sandbox enemy despawning releasing resources used by the player's vehicle, resulting in movement breaking.
- Hamish
Changed depots in private_testing branch