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Update notes via Steam Community
Feedback-based bugs have been resolved and game optimization and fluidity have been greatly improved.


Fixed bugs:

If the rescued character mission is activated during hanging, he sits on the ground and we save himself from this hanging.

Greatly fixed enemy weapon grip. Now more accurate and active when aiming at olivia

game brightness increased by one notch

Horse speed and climb have been lowered by one level and adjusted more precisely. Thus, control has been strengthened.

Your feedback is very important to us.
In the games we make, we will fix whatever needs to be fixed according to user comments.

Happy Days
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