This update brings a new score system to the game where you earn points by killing enemies, completing encounters, collecting exp, achieving killstreaks, & more! This new score system can be visually disabled in the options so you can play the game without the points and streak indicators if you wish, while your total score will continue to be tracked and displayed at the game over screen.
A new high-res font option has been added to the options, changing all text throughout the game to use a clearer font for better readability and accessibility - enable/disable it at any point in the options menu.
Lastly, many smaller changes and improvements have been made including a larger one to enemy movement.
Score System
The scoring system is a new way to display your performance throughout and after a run as well as comparing between runs. There are many ways to earn points while playing:
- Collecting exp coins and level-up gems
Exp coins provide points relative to their exp value and gems provide a flat 500 points. This includes exp given by slot machines! - Killing enemies
Every enemy provides a unique amount of points on kill including bosses, minibosses, & empowered enemies. - Earn killstreaks
Killstreaks multiply the points earned by killing enemies. Killing enemies in a short amount of time will begin a killstreak timer. Continuing to kill enemies while the timer is active resets it but the length of the timer decreases as the killstreak counter increases. After earning a 10 killstreak, the streak counter and kill points will flash and after earning a 50 killstreak they will flash rainbow colours to indicate your progress. Make sure to keep the streak going! - Complete encounters
Encounters provide flat points as well as the points provided by the guaranteed level-up gem. Combat encounters will provide more points due to the additional enemies they create. - Level up
Levelling up provides points relative to your new level so the larger your level, the more points!
When a run ends, your achieved score and highest earned streak are displayed in the game over screen as well as your overall best score and best earned streak. These are saved so you can always strive to beat your best!
Lastly, you can disable all score indicators in the options menu and play the game like before while still having your score be tracked and displayed at the end of a run.
High-res Font
To improve accessibility and readability, a new high-res font toggle has been added to the options menu. This changes all text displayed throughout the game to a clearer font designed for maximal readability.
Changes & Bugfixes
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Limited enemy diagonal movement speed magnitude to their regular speed. This will improve navigation around large enemy hordes where previously when traveling diagonally, enemies would move faster
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Changed encounter rewards so that ships without turrets cannot be offered turret upgrades
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Changed the first encounter spawn timer to be between 5-8 minutes
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Made small changes to enemy spawning:
- Ship-chargers spawn slightly less frequently early on
- Lowered enemy spawn frequency leading up to boss spawns
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Fixed controller navigation when encounter reward screen opens
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Added new font credits to the game credits
Changed files in this update