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Update notes via Steam Community

Main Changes

  • The text in the intro has more information regarding your journey. (I don't think I gave you folks enough to understand what the f*** was going on. Things make a marginal amount more sense now). The text now reads:

"At the edge of the Universe lies The Utility Room.
The behind the scenes where all the heavy lifting takes place.
Beyond its doors, a Supreme Being known only as Bin Man or 'The Cosmic Caretaker'
oversees the work required to keep existence stable and temporal.
(Fade text, Fade in)
There have been no work incidents in 13.8 Billion years
You are arriving as a tourist. Don't do anything Foolish."

The world of The Utility Room makes sense to me, and revealing too much I feel is detriment to its effectiveness as a piece of work. It should speak for itself, but I do think the context this gives enriches the world and contextualises the madness and confusion at the end of the journey. Please disagree :)

  • The 'glitching' effect on the text has also been removed. I thought it was corny.

  • I have remade the animation in the first Ravine that I refer to as the fly-by. Some of you have referred to this as "the ghost" or "the weird white thing" because it happens too quickly. This was intended to be a minor jumpscare of a Worker head (The small heads that zoom around and stare at you). I've made the fly-by more dynamic so its easier to take in.

  • I've added some minor stars facing away from the entrance to The Utility Room. I do not know if you would be able to see any stars from the edge of the Universe but I've added them in anyway. If a science man could clarify that'd be ace.

  • I've fixed the fall-reset If you miss the first jump at The Door. I discovered that if you are clenching the grip as you fall it wouldn't reset you. This was gamebreaking. Thanks to @BiscuitOne for discovering this.

  • The load screen has been reduced by 2 seconds and the font has been changed.

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