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Update notes via Steam Community

Fixed infinite loading screen after sleep
Improved grabbing on PS5
Workaround to clients spawning outside elevator
Fixed Hot Springs wall texture
Resetting player health/resurrecting when going to cave
Fixed Pico player kicking logic
Miner Chompy improvements
Fixed Sister Chompy softlocking game if player dies before she has found player
Enabled slapping other players
Fixed Other upgrades charging too much
Fixed golem doing damage when dead
Fixed terrain disappearing when dying in certain places
Fixed shared fungi shrimp and shovel haptics in MP
Enabled logs in PS5 feedbacks
Fixed main menu animation
Fixed health potion grabbable physics
Automatic hosting if hosted before
Quest optimisations in Eerie Ruins
Quest MSAA back to 4x
Fixed tarpit vfx in Eerie Ruins
Fixed floating wall nodes in Eerie Ruins
Fixed B4 nodes not floating for client
Added Maid and Nerd costumes
Fixed Frontier Sentinel torso
Added missing store images

Cave Digger 2: Dig Harder Content Depot 1523511
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