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Update notes via steamstore-a.akamaihd.net

1679645698

  • [CURRENTLY INACCESSIBLE] Final stage death screen now shows '?' lives too
  • [CURRENTLY INACCESSIBLE] Lots more work done on final stage
  • Created shadow variant of bomb box enemy
  • Drop spider tile flags updated to include "solid special 1" and "special 1"
  • Crawler tile flags updated to include "solid special 1" and "special 1"
  • Leaper tile flags updated to include "special 1"
  • IceBlock entities are now tagged as such
  • [CURRENTLY INACCESSIBLE] Added final super secret upgrade potion
  • Pickups will now perform collision detection against more types of solid tiles
  • [CURRENTLY INACCESSIBLE] Added object activation partitioning to final stage to improve performance
  • Fixed bomb box enemies from treating any child as a bomb
  • Fixed attaching to a ladder overriding ducking
  • Tile flags for bomb box enemy is now a common variable
  • Tile flags for drop spider enemy is now a common variable
  • Tile flags for drop crawler enemy is now a common variable
  • Tile flags for leaper enemy is now a common variable
  • Tile flags for pickups is now a common variable
  • Fixed electric attack attaching to sunflowers and doing so indefinitely
  • Slightly increased the size of the spinning spitter hitbox
  • Modified the animation timing of spinning spitter to match shooting on both "rotations"
  • Upgrade potion values are now use an enum
  • Applying magic cost can now be enforced
  • Sunflowers are no longer tagged as Enemy
Windows Depot 2253374
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