0.6.175 Update Sticky Oil Bomb and Unit Modification Scene
Newly Added
Vulcan has added [Sticky Oil Bomb] technology: launch a sticky oil bomb with deceleration effect to distant enemies every 16 seconds. The sticky oil bomb has a range of 180 meters and a minimum range of 40 meters.The unit modification scene has a new look
Mechanism Adjustment
Photon technology effect adjustment, now only immune to electromagnetic, ignition, acid effects, and no longer immune to other negative effects (such as the paralysis effect after the core building is destroyed, and the deceleration effect after being hit by defensive missiles). The duration of Photon Coat has been adjusted from 18 seconds to 16 seconds, and the damage reduction effect of Photon Coat has been increased to 45%Weekend tournaments are now split into groups if the number of participants exceeds 128
Other Balance Adjustments
Effect adjustment of defensive missiles: one-time defensive missiles will rush towards the enemy and explode, causing 6000 points of damage to enemy units in a wide range and slowing down for 14 secondsThe effect of Missile Device Expert is adjusted to: Defense missile damage increased by 200%
Rhino [Photon Coat] price reduced to 250
Rhino [Final Blow] cost reduced to 250
Fixed the problem that the Rhino's [Whirlwind] movement backswing was too long
The effect of Mustang [Air Defense Specialization] is adjusted to: when the target is an air unit, the range increases by 30 and the attack power increases by 80%
Bastion health increased by 15%
The range of the fortress's [Prevention Barrage] is adjusted to 180
The attack power of the steel ball increases by 25%, and the HP decreases by 5%
Experience points required for hacker leveling are reduced by 30%
The effect of Vulcan Expert (range-increased version) is adjusted to: Vulcan’s range increased by 20, attack power increased by 50%, but HP decreased by 30%
The effect of Hacker Expert (Increased HP) is adjusted to: Hacker HP increased by 500%, but range decreased by 40%
Mustang [Missile Interception] The range is adjusted to 150. Each interception attack will cause the hit rate of the next interception attack to decrease by 0.05, and the interception hit rate will recover by 0.005 every 0.1 seconds, and the attack power of the interception will increase by 10%
Rainstorm [Launcher Overload] range reduction adjusted from 50 to 40
The effect of lightning storm is adjusted to: use weather manipulation technology to form a lightning storm at the specified location, and the units hit by lightning will receive 2000 points of damage and will be slowed down by 65% within 20 seconds
PvE Difficulty Adjustment
Reduced the difficulty of encounters with AIReduced the number of enemies in Survival mode on low difficulty
Increased the durability of some units in high-difficulty survival mode
Other Adjustments
The lights on Melting Point, Vulcan, and Overlord have been fine-tunedAdjust the status effects of electromagnetic interference to blue, and adjust the special effects of other deceleration states to red
Slightly optimized the shock wave effect when the core building explodes
Other Minor Visual Tweaks
Now your friend list has a cap of 100 people
Most of the numbers in the game will now be displayed in your local custom
It is now possible to join other spectating friends in the friend list
BUG Fix
Fixed an issue where the durability tutorial tooltip in survival mode was not translated correctlyAccepting invitations from other players will no longer report an error when you are in a matchmaking party
Fixed the problem that sometimes the fog of war did not disappear normally when watching the battle
Fixed an issue where air units were sometimes incorrectly positioned when spectating a battle
Fixed an issue where Orbital Javelins would sometimes not disappear
Fixed an issue where units could not be placed in some locations due to recommended lineups
Other bug fixes
Changed files in this update