v1.0.21
Fix
- make melee-item-durability decrease once per swing (it was framerate dependent before)
- change SolarWeather progression from linear to linear+sinusoidal+random-variation (this change results in a "swelling and receding" effect for SolarIntensity)
- make DayAttacks random
- improve "Ellen" shirt/back graphic glitch
- remove footstep-landing-sound at the beginning of each phase
Balance
- reduce the negative consequences of status effects (e.g. injury doesn't reduce speed as much)
Changed files in this update