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Metal March update for 24 March 2023

Version 4.1 Update

Share · View all patches · Build 10843440 · Last edited 24 March 2023 – 01:19:20 UTC by Wendy

Patchnotes via Steam Community

<UPDATE>
  • The roadmap has been updated.
    Since most of the core elements we envisioned updating in the Ascending From The Underground update have already been updated in other updates, it became awkward to maintain the size of one major update, so we thought it would be a good idea to merge the remaining parts into the other remaining major updates.
  • Added the feature to preview the next grade in the cards preview pane.
  • Your health is displayed with a shield value.
  • Fixed an issue where penetration attack passive descriptions were not displayed.
  • Fixed an issue where enemies always displayed as level 3 in the battle results window.
  • Fixed an issue where stat points on talents were not being applied correctly.
  • You can now right-click to release the relics.
  • Fixed an issue where hovering over the location of a cloaked target would highlight the troop icons in the queue.
  • Leader experience is now displayed in your campsite and shops.
  • Forest Dweller has been renamed to Forest Nymph.
  • The Deep Forest Beast has been renamed to Grove Keeper.
  • The Royal Guard has been renamed to Nature's Champion.
  • Guardian of Forest has been renamed to Treant.
  • Some localstrings have been changed.
  • Added or changed the category of some units.
    World Eater : changed from Beast to Eldrich.
    Forest Nymph, Treant : Added the categories Plant.
    Fire Wisp, Lava Giant : Added the categories Non-Living.
<BALANCE>
  • Arcane Reinforcement talent effectiveness increased from 4% to 8%.
  • Swift Mend talent effectiveness increased from 6% to 12%.
  • Recovery from all cards increased by 30%.
  • Wolf Rider leadership requirement increased from 90 to 102.
    Level 1 damage reduced from 35-42 to 30-36.
    Level 2 damage reduced from 38-46 to 33-39.
    Level 3 damage reduced from 42-50 to 37-44.
  • Twisted Being leadership requirement increased from 100 to 105.
    Level 3 damage reduced from 26-38 to 24-32.
  • Skeleton Mage's attack type changed from pure damage to magic damage.
    Level 1 damage increased from 55-62 to 62-73.
    Level 2 damage increased from 60-68 to 68-80.
    Level 3 damage increased from 66-75 to 76-88.
  • Skeleton Mage life drain changed from magic damage to pure damage.
    Level 1 damage reduced from 60 to 50.
    Level 2 damage reduced from 66 to 55.
    Level 3 damage reduced from 72 to 61.
  • Loading history…
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