In the first of a possible few balance tweak patches, some interesting changes have been made with a few things being adjusted slightly. Here's the list... For now!
Steam:
- Added Steam Achievements (more to come soon!). Can you find the secret ones?
General Tweaks:
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Slightly decreased health box gain from 25% to 20%
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Increased pickup drop chance from 1 in 3 to 1 in 2
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Decreased time to guaranteed Light Pool drop from 5 minutes to 2.5 minutes
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Decreased pickup de-spawn time from 45 seconds to 30 seconds
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Adjusted max allowed drops:
- Bomb: 1 (was 2)
- Shield: 1 (was 2)
- Danger: 2 (was 1)
- Not changed: Random (2), Health (1), Light Pool (1)
Enemy Tweaks:
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All enemies now detect/shoot at you from further away
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Slightly increased enemy projectile speed
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Movement and turn speed increased for all enemies
- Yellow bars: Move and turn the fastest
- Orange bars: Move and turn a little slower than yellow bars
- Red bars: Move and turn a little slower than orange bars
Boss Tweaks:
- Now detects/shoots at you from further away
- Movement and turn speed increased
- Slightly increased projectile speed
- Decreased damage taken from your main weapon to require more damage phases
- Slightly increased damage taken from your laser weapon (when not shielded)
Changed files in this update