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Update notes via Steam Community

In the first of a possible few balance tweak patches, some interesting changes have been made with a few things being adjusted slightly. Here's the list... For now!


Steam:

  • Added Steam Achievements (more to come soon!). Can you find the secret ones?

General Tweaks:

  • Slightly decreased health box gain from 25% to 20%
  • Increased pickup drop chance from 1 in 3 to 1 in 2
  • Decreased time to guaranteed Light Pool drop from 5 minutes to 2.5 minutes
  • Decreased pickup de-spawn time from 45 seconds to 30 seconds
  • Adjusted max allowed drops:

    • Bomb: 1 (was 2)
    • Shield: 1 (was 2)
    • Danger: 2 (was 1)
    • Not changed: Random (2), Health (1), Light Pool (1)


Enemy Tweaks:

  • All enemies now detect/shoot at you from further away
  • Slightly increased enemy projectile speed
  • Movement and turn speed increased for all enemies

    • Yellow bars: Move and turn the fastest
    • Orange bars: Move and turn a little slower than yellow bars
    • Red bars: Move and turn a little slower than orange bars


Boss Tweaks:

  • Now detects/shoots at you from further away
  • Movement and turn speed increased
  • Slightly increased projectile speed
  • Decreased damage taken from your main weapon to require more damage phases
  • Slightly increased damage taken from your laser weapon (when not shielded)
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