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Update notes via Steam Community

This patch does the following:

  • Changes and improves the way fetch orders are created and the way owned resources are counted. Previously there could be issues saying there was not enough resources when there was but they where in different storages.* EDIT: Made a few more adjustments to this and uploaded a new version under this version number.
  • Skiffs actually need to be researched before sailboats. (The GUI hinted at this earlier but it was not in fact the case.)
  • There was an issue where a standing banner could not be made an arrival point, this has been fixes.
  • Fixes and issue where a merchant leaving would get stuck in a loop between leaving and trying to reach his/her cart.
  • EDIT: Greatly decreased the chance of friendly fire.
  • Fixed an annoying GUI issue where living units had a "Decay" visible.
  • Fixed an issue where when leaving boats, units would not respond to direct orders.

Best wishes and lots of love! <3
//Mattias

*This change is actually somewhat big, so I made sure to update the previous_stable version to 0.8.3.1, in case there are some unforseen consequences!

Windows Grim Nights 2 Content Depot 1522281
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