This update is mainly dedicated to visual improvements and small fixes. Most of the changes are made inside the game and will not be noticeable to players at this stage. Also the support for modding has been expanded.
Changes:
- Fixed bug: Upgrades window previously can be opened when player click Exit button in Pause Menu, and game stuck in this state.
- Fixed bug: Controls localization in Settings wasn't work.
- Improved first planet decorations a bit.
- Jump Platform visual was improved, made it more noticeable.
- Added player spawn effects.
- Inner game code improvements, which allows me to add more new features.
- Menu button sound changed (there were some feedback that previous sound is annoying).
- Changed heal screen fx a bit, to be more different from damage receive fx.
- Fixed some sorting order for sprites.
- In Upgrades menu buttons now become active after ~half of a second passed, to prevent unwanted player keyboard/gamepad input.
- Modding: Custom projectiles are supported now. You can make your own projectile, or change weapon projectile to any game-ready ones.
- Localization fixes.
Changed files in this update