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Update notes via Steam Community
  • Simulate Bloodmage mana gain from blood consumption.
  • Fix replay saving/loading so that we keep the original generation seed, not the last seed applied during a run.
  • Add piety log to the pause menu.
  • Fix deathgaze deaths from removing the rewind offer in certain circumstances.
  • Add background and tooltips to trophies in Taxidermist.
  • The 3 guild upgrade tutorial now allows players to back out of a guild selection.
  • Fix score screen gold carried out entry using old sprite.
  • Add charged graphic for Alchemists Scroll.
  • Predict regular attack after popping off the poison click handler.
  • Add support for localized versions of images.
  • Main and daily demo startup scenes fully localized.
  • Remove old graphics, code and UI, decrease file size and loading times.
  • Fix eventmanager being recreated during scene destruction.
  • Fix desync with Prayer Beads.
  • Simulate Prayer Bead inventory addition when using boons.
  • Make the score screen show pactmaker boons instead of the old pactmaker altar sprite.
  • Make lifesteal enemies hide from player scouting.
  • Goblin Berserker now has poison strike.
  • Fix level indicators not being correctly rotated when enemies are revealed while zoomed out.
  • Remove enemy level indicator scaling down when player mouses over that enemy.
  • Returning to the map/quest selection screen during run start flow shows the currently selected dungeon/quest info.
  • Fix New Dungeon quest reward using old art.
  • Make Chemist potion nerf slightly less painful.
  • Remove old god portraits.
  • Fix missing image for god worship boons.
  • Fix altar worship changing the interaction's stack sprite to a missing image.
  • Fixed hidden Chemist might stacking interaction with mystic balance.
  • Made stacked Might erode resists per stack.
  • Adjusted pickup priorities so that items dropped by bosses appear first in the interaction stack.
  • Fix Easy Monk ghost stairs problem.
  • Make replays and rewinds save dungeon width and height when those change after generation time.
  • Make Herp, Hurr and Durr all use the correct assets.
  • Make potion shop buttons use sprites for gold.
  • Make boon buttons use piety icon.
  • Update Party Balloon to add value to other items being converted.
  • Fix burning strike burning stack prediction for melee attacks.
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