ADDITIONS:
- Added large Bandit Compound random spawn to world
- Added passive skill: Fishing (Increases chance of catching more & rarer fish)
- Containers will have an outline when the player is close to it (Toggle-able)
- Added container to Compound locations (Example: Observatory), these containers have the best loot in the game and highest chance to spawn those items
CHANGES:
- Level cap increased to 40
- All passive skills take longer to learn/master
- Increased speed of zombie boss
- Infestation markers will be removed from the map after destroying it
- Slightly reduced noise that vehicles produce
- Adjustments to some AI spawns
- Reduced range that human AI have that alerts others around them
- Adjustment to some some Prison level design to solve some issues with spawning
- Decreased width of interact outline
BUG FIXES:
- Fixed issue while changing weapons, if it gets interrupted that you wouldn't be able to use your firearm
- Fixed issue where map markers weren't loading their icon from a save (Place new icons and they will save correctly)
- Fixed Crafting Bench item model in inventory
- Fixed some floating objects on map
- Possible fix for positioning on ladder
- Fixed inventory UI scaling on some aspect ratios (eg. 1920x1200)
Changed files in this update