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Update notes via Steam Community
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PTR


What's a PTR?
PTR stands for the public test realm. Which is another version of the game, a sort of public beta realm for players who want to help test new features.

How do I join PTR?
Right click Tiny Rogues in your Steam Library and select "Properties". Then select "Betas" and chose the public-test-realm in the drop-down menu.

Patch Notes


I have been watching videos of and playing games "similar" to Tiny Rogues. (Shoutouts to Brotato and Neophyte)

With the dice rework I want to promote a little bit of a more deterministic way to play Tiny Rogues.
I feel like other games in this genre (or similar genres) often allow a lot of rerolling of rewards, rooms, shops and so on. The availability of these RNG manipulation methods makes players go into a run with a plan and then they try to execute on that plan. (for example, trying out a certain build)

Tiny Rogue is and will always be really just more about going with the flow but I hope increasing dice availability will at least provide a little bit more agency.

Also dice can be used to compensate for bad RNG. Finding only intelligence rewards on your strength build? Try Red Dice!


New features

  • Access the Dice Bag in the inventory to use dice.
  • Reworked dice. They aren't consumable items anymore but now stored in the dice bag.
  • The reward that granted a singular dice now grants multiple dice.
  • Red Dice can now reroll the tavern, event rooms, shops, armories, blacksmiths and other special rooms. (Important: these special rooms are not part of the room reward table, so if you reroll one you can not roll into another special room.)


Class Changes

  • Buffed gold amount from Bandit's passive ability.
  • Wizard passive ability slightly nerfed.
  • Song Of Focus of Bard got buffed.


Other Balance Changes

  • Static Blows base damage and scaling changed.
  • Shield Bash base damage and scaling changed.
  • Grenadier base damage and scaling changed.
  • Sacramental Bread now only grants +2 Absolution.
  • Some starter equipment of classes has been flagged to be exclusive now and cannot appear as a random spawn during a run anymore.
  • Increased the defense value granted to enemies by Shielding Enchanted.


Fixes

  • Fixed that Sniper Bow had no effect.
  • Tried to fix again that shrines can be bombed during combat.
  • Fixed Storm in a Bottle.
  • Fixed that Doppelganger rotation locking didn't work.
  • Fixed the Green Wool hoodie and fixed the description to reflect the updated effect.
  • Blessings now have "ranks" instead of "levels" for less confusing wording of their effects.
  • Fixed a bug with animated room reward previews that appeared when using Red Dice on cursed rooms.

Changed depots in public-test-realm branch

View more data in app history for build 10832275
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