- Reduced Grand Heal starting health damage is dropped from 50% -> 5%
- Reduced Grand Heal scaling health damage is changed from 10% -> 5%
- Reduced Sacred Way's max armour value from 40% -> 25%
- Changed Revenging Smite to be based off of 50% weapon damage instead of player's health. Increment is 20% damage with no cap
- Fixed Cyclops sprite glitch
- Fixed Stun not working with Spirit Staff while mana is above 0
Balance Update v1.3.105
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Depot 1688321
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