Fellow Zedhunters! Version 0.96 is out with some changes, major fixes and added stuff!
Fixes:
- Fixed Prestiged weapons not adding the correct critical damage and crit chance when playing as a client in multiplayer.
- Fixed a major bug that would sometimes occur, that would result in a defeat even though there were still players alive.
- Fixed a major bug that would occur on Endless mode. The waves after wave 6 (boss wave) could have an issue where there would be Zeds still alive even though you got wave completed. Or the other way, a few Zeds did NOT spawn, making it impossible to complete the wave. This is now fixed.
- Added a few collision boxes on places the player shouldn't be able to reach on the Neighborhood.
Changes:
- Skipping intermission (pressing F1) will now initiate the starting sirens around the map and countdown from 5 seconds, instead of starting the next wave immediately.
- Network optimization.
- Strixx-9's (Bonebreaker weapon) DPS has been increased across all levels.
Added:
- Added text pop up on HUD that shows how many alive players there are on the map.
- Doing a full ammo refill at P.U.G.S or the Ammo Generator will now also refill your magazine.
- 5 new metal banger songs added!
- New Traps n' goodie, the Shredding Machine! "Place the Shredding Machine on the ground and lure the Zeds into it! Lots of body parts flying around is guaranteed!".
And several tiny fixes, changes and behind the scene stuff!
Have a good one fellow Zedhunters!
Changed files in this update