Additional Info From The Dev Team:
Dear players,
Thank you for your feedback on the Alpha Branch of Beat Saber on the updated Unity version. Please continue sharing feedback as this is an important source of information for us.
We understand that for some of you, Alpha Branch might have affected your experience with the way you play Beat Saber. Please know that this update is a crucial step for us to ensure we can continue developing and supporting the game with the latest tools and software in the future. We're working to release the Unity Update within one or two months. In the meantime, we'll be closely watching your feedback and working on fixes to make the transition between the Unity versions as smooth as possible.
If you see an issue where an object is only rendered in one eye, this is due to Unity 2021 LTS removing the Single Pass stereo rendering mode and replacing it with Single Pass Instanced stereo rendering mode. Because of this, shaders needed to be updated. The explanation to the shader changes can be found here:
https://docs.unity3d.com/Manual/SinglePassInstancing.html
Original post:
Hey players,
We just released the Alpha Branch of Beat Saber on the updated Unity version. We'd highly appreciate it if you can test it and provide your feedback before we move to Beta. Note: This update doesn't include any new music or feature content.
Changes:
- Upgrade of Unity version to 2021.3.16f1
- The game now uses OpenXR instead of OpenVR on PC
Known issues
Steam:
- Starting the game without a headset connected will result in a crash
- Reset orientation button may not work
Oculus PC:
- The user pointers may disappear after removing the headset
All platforms:
- Music may not play in the game lobby when loaded in
- Saber orientation may be offset to the default
- Saved scores for any song will be displayed for all other songs in 'Party Mode'
- Scores are not cleared after clicking the 'Clear' button in 'Party Mode'
- Text in Korean and Japanese may look highlighted
- Spectating a multiplayer game will result in the application becoming headlocked
Testing channels are available for Steam, Oculus PC and Meta Quest devices:
Quest: unity_alpha
Oculus PC: unity_alpha
Steam: unity_alpha - public alpha
Changed depots in editorprivate_beta branch