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Counter-Strike Nexon update for 22 March 2023

[Update] Patch Notes: March 22nd

Share · View all patches · Build 10826401 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Here's a rundown of some of the major updates in today's patch!

* Spring Seed Event (3/22 - 4/5)Grow the seed that you get upon your daily first login into a fruit to get all kinds of rewards!

* Transcendence Weapon Promotion: Cousteau (3/22 - 4/19)A new weapon, Cousteau, will now drop from Premium and normal Transcendence Decoders!

Check out the following sections for more information.

---------- Details ----------

New Content

Zombie Mode Changes
  • Zombie Scenario Mode

    • Elite Monster Probability (%) slightly decreased
    • Elite spawns will now stop in the sections of certain maps where you cannot use your weapon.
  • Zombie Hero Balance Categories Added

    • Added Fire Bomb skill
    • Adjusted knockback and stun whenever a Host Zombie appears.
    • Human Recover HP skill
    • HP recovery is restored according to the amount of Morale Boost.
  • Zombie Z Mode

    • Weapon Unlock Level Changes

      • Weapon/Change Level
      • Pierrot Magic Bow: 22 -> 25
      • FG Launcher: 10 -> 15
      • Laser Storm: 20 -> 18
      • Avalanche TECH: 8 -> 7
      • Crowbar Maverick TECH: 8 -> 5
      • Dart Pistol TECH: 3 -> 1
    • EXP earned by zombies for infecting humans has been decreased.

    • The way that Intellectual mutation acquires EXP has been changed. The in-game description has been updated to be more accurate.

  • Studio Mode Improvements

    • HP value of the Monster Spawner Device has been increased ( HP is now identical to regular monsters)
Convenience Updates
  • BGM Playlist

    • Added a feature where you can preview and change the Lobby BGM in a playlist.
    • This feature can be found in the [Options] - [Audio] - [Playlist] menu.
  • Grouped Missions and Search Feature

    • Similar missions will now be displayed in groups.
    • A new search feature has been added that can be found on the left side of [Go to Mission Chain] in the [Missions] page.
    • The search feature will only display results that include the keywords found on mission or event titles and content.
  • Inventory Specific

    • You can now choose multiple selectable rewards and review what you already own.

Event Information

Spring Seed Event (3/22 - 4/5)

Grow the seed that you get upon your daily first login into a fruit to get all kinds of rewards!

  • Item Conditions and Rewards

    • Seed: First Login / Rare Decoder X5

    • Sprout: Reach 20 minutes of playtime after getting a seed. / Event Decoder

    • Fruit: Reach 20 minutes of play time in one of the missions below:

      • Score 10 Zombie Kills as a human, or 10 Human Infections as a zombie (bots excluded in both)
      • Score 100 kills and clear 1 session in Hard or higher difficulty in the Zombie Scenario mode.
      • Achieve 4 or more rounds where the Fire Bomb was used in Zombie Hero mode / Get Harvested Fruit + one of the following items based on their chance: Dragon Knight Kyrix (15 Days/Permanent), High Elf Natasha (15 Days/Permanent), Anemone (15 Days/Permanent), Mirage (15 Days/Permanent), Event Decoder (x2, x5, x10 and x20), Unique Decoder (x3), 100 Weapon Enhancement EXP Coupon (x3), 3,000 Mileage Coupon, 2,000 Mileage Coupon, Grade 5 Parts Reward Box, Rare Decoder (x3 and x5), Zombie Damage Meter (7 Days).
    • Harvested Fruit

      • 3 Total: Unique Decoder x2 + Event Decoder x2
      • 5 Total: Transcendence Decoder + Class Decoder
      • 7 Total: Transcendence Decoder + Class Decoder x2
      • 9 Total: Transcendence Decoder x2 + Class Decoder x3
      • 12 Total: Transcendence Decoder x3 + Class Decoder x4
      • 14 Total: Season Badge x400
  • Notice

    • The Seed, Sprout, and Fruit items can all be used by pressing the Use button.
    • The Seed and Sprout items can't grow into their next stages upon use.
    • The Seed, Sprout, and Fruit items are all automatically removed every day at 11:59 PM, and the event resets.
    • All Harvested Fruit items are removed during the maintenance on 4/5
    • Cumulative Harvested Fruit rewards are given once per account.
    • Participation will only count in rooms with three or more players (includes normal Laboratory mode play, excludes Studio Mode).
    • For Zombie Scenario Mode, participation will only count when you play at least 10 minutes.
    • Relevant Zombie Modes: Zombie Original / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
    • Excludes Zombie Scenario: Survival: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
    • The Event Decoder can be used until before midnight on the day it is obtained.
    • Transcendence Classes will be provided without the exclusive costume.
Login Supplies Event Guide (3/22 – 4/18)
  • Login Reward

    • Daily Weapons Supply
    • Dual Sword Phantom Slayer (1 Day) & M3 Black Dragon (1 Day) 2 types all provided + 2 types out of Rare, Unique, or Transcendence provided according to probabilities + 1 Transcendence Class (1 Day) provided according to probabilities + all contents of Daily Attendance Reward Box provided
    • Transcendence Classes (1 Day): Dorothy Dark Knight, Flora Paladin, Transcendence Ji Yoon Choi, Transcendence Yuri, Sonya Lycanthrope, Elizabeth Crimson Hunter, Transcendence Michaela, Transcendence Fernando, Transcendence Blair, and Rose Phoenix
    • Daily Attendance Reward Box: Damage Display (1 Day), Killer Display (1 Day), Penalty and Loss Invalidation x1, Rare Decoder x3
    • All weapons and classes from the Daily Supply are bound and cannot be used for Auction/Disassembly/Family Storage (Extension X).
  • Cumulative Rewards

    • 5 Days: X-TRACKER (20 Days) + Cumulative Attendance Reward Box
    • 10 Days: Negev NG7 Ajax (20 Days) + Cumulative Attendance Reward Box
    • 15 Days: Spell Lance Scarlet Rose (20 Days) + Cumulative Attendance Reward Box
    • 20 Days: Lightning Fury (20 Days) + Cumulative Attendance Reward Box
    • 25 Days: Dread Nova (10 Days) + Cumulative Attendance Reward Box
    • Cumulative Attendance Reward Box contents: C4 Countdown Room Host (5 Days), Shorten Respawn Time (5 Days) Lucky Gunslinger (5 Days), Daily Mission Difficulty Change x15, Exploration Slot Expansion Coupon (7 Days)
  • Notice

    • Attendance rewards will be provided directly as rewards instead of the Daily/Cumulative Attendance Reward Box items.
    • Rewards can be claimed immediately after logging in and are available until midnight every day.

Shop Update

Transcendence Weapon Promotion: Cousteau (3/22 - 4/19)

A new weapon, Cousteau, will now drop from Premium and normal Transcendence Decoders!

  • Cousteau Drop Rate

    • Transcendence Premium Decoder: 3%
    • Transcendence Decoder: 0.45%
  • Cousteau (Throwable Weapon)

    • Description: A futuristic sentry gun that lands in a stealth state once thrown, and automatically attacks any enemies it detects with its sensors.

    • Switch Attack Mode: <Right-click>

    • Attack Mode:

      • <Exploshow> Self-destructs after detecting the enemy, inflicting explosion damage as well as damage over time.
      •  <Lente> Slows the targeted enemy and attacks them for a set amount of time before self-destructing.
Cousteau Guaranteed Giveaway (3/22 - 4/19)

Depending on the number of Premium and normal Transcendence Decoders used, you may be guaranteed to receive the Cousteau permanently!

  • Reward Thresholds

    • Upon Reaching 300 Guaranteed Points
  • Notice

    • 6 Guaranteed Points each time you use 1 Transcendence Premium Decoder.
    • 1 Guaranteed Point each time you use 1 Transcendence Decoder.

Misc

  • Fixed an issue where firing the mp5 with hardware acceleration turned on would add incorrect effects to the gun.
  • Fixed an issue where, in certain situations, the loading screen for Zombie Scenario 8-3 Pursuit: Abandoned Hound's map would only display the first image.
  • Fixed an issue where using the Transcendence Class buff skill while traveling to the next map in Zombie Scenario would not reset the skill.
  • Fixed an issue where certain weapon's attacks would not damage the Fire Bomb. 
  • Fixed an issue where the Fire Bomb would pass through certain objects.
  • Fixed an issue where Quantum Horizon's Quantum Dive effect would display when activating Arbalest's Cosmic Armor.
  • Fixed an issue where some classes would display an incorrect animation when switching to the Explosion Damage attack while attacking with Twin Hawk's Electric Field.
  • Fixed an issue where switching from Special Attack to Normal Attack while using Laser Storm would only display the corresponding animation but not inflict the damage. 
  • Fixed an issue where the Host alarm would appear in Zombie Classic mode.
  • Fixed an issue where the client would crash after playing a certain studio map. 
  • Removed the Supply Box and Parts from Tutorial mode.
  • Fixed an issue where entering a new mode would inaccurately display room options from the previous mode. 
  • Fixed an issue where system messages would disappear abnormally fast in Tutorial and Zombie Darkness modes.
  • Fixed an issue where weapon paint would not be applied after applying the Cyborg Weapon Paint to the Dual Beretta Gunslinger and using its Special Feature.
  • Fixed an issue during Exploration that would inaccurately sort low level players.
  • Fixed an issue where hacks allowed abnormally high jumps.
  • Changed the server region for Australia and New Zealand users.
Counter Strike Nexon: Zombies Content Depot 273111
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