Misc:
-Improved the Combo system, which now: Indicates the ways the player killed enemies, awards XP, and displays a rating for the combo once it's finished.
I'm still thinking about whether the combo system should work on civilians, so it only works on enemies that fight back for now.
-Increased draw distance limit for buildings in the Quality Settings Menu;
Bug Fixes:
-Enemy tanks destroying lots of buildings off-screen during pursuits, causing extreme frame rate drops;
-One of the doors in the first big dungeon unable to be opened from the other side, making traversal bothersome;
-Slide puzzles repeating the unlock sound unnecessarily;
-Camera going through some military buildings;
Changed files in this update