Hello BrVRers! Today we have a ton of changes and content additions!
Added level Negative 10, a wasteland field
Level Negative 10 is a flat, grassy, nighttime level. But don't let its simplicity fool you, in the fog is a giant building full of wrecked furniture, blood stains, and bullet holes. What could have happened there? Outside of the building are a series of playgrounds, it's quite eerie.
Added a new entity, bursters
These crouched crab-like figures hide in levels 3 and 6. When you get near them, they will "burst" on you, and then will be able to take damage from shooting. They also can bite you if you get very close. They are quite slow though, and can be outran simply by walking away.
Added some variance to gun materials
Some, like the Deagle and 870, are a bit more grunge now. The M4 Shotgun's material is more metallic as well.
-Added the M1 Garand to guns n optics n ammo
Isn't "Garand" such a good word? Either way, you can now buy it at your favorite frontrooms gun store. It's pretty pricy though.
Added an "info" tab to the notebook
This tab can tell you all about the companies of the backrooms. It's currently a WIP and doesn't have everybody. Suggested by our playtester Purple guy.
Added some props to buztitraining
Tables, chairs, and a skull (bad to the bone). Also, speaking of skulls, they have better LODs.
Added Lucky Milk, a replacement for Condensed Almond Water
A nice addition straight out of the backrooms wikidot. It's soy milk with three different flavors, Banana, Strawberry, and Chocolate. It can be found in Holden's Anxiety Relief on level 94's indoor playground. It costs 80 Backrooms Bucks.
Redid Level 23's lighting
This one just looks gorgeous. The glow room is also upgraded with many more plants, mushrooms, and other significant flora. There are now tons of multicolor lights inside there too.
Did an overhaul of the level 18 "Memories" map
This map has gone relatively unchanged for 3 days shy of a year now, since 1.7. It now has a graphical overhaul, with ambient occlusion, bloom, and flickering lights on high settings.
Fixed no avatar mode's strange arms
This is a big one, not sure why it was happening exactly but now it's gone! Goodbye, black wrists, you won't be missed.
Fixed a carpet issue in level 0
There was previously a line, where there isn't now. The only reason I put it on here is because it's one of the first things you'd see in level 0.
Fixed an issue with a faceling noise
Sometimes it would play multiple times in a row, after using a grenade. Now this isn't the case.
Compressed many textures
Things should run a bit better, at the loss of slight visual fidelity.
The double barrel shotgun now costs $1200
It's now less expensive, due to mag size and the difficulty reloading.
Changed the revolver rod and 1911 slide
As always, the 1911 slide is an ongoing effort. However, the revolver should be much easier to reload now, not requiring you to touch the end of your index finger to the ejector rod. It instead checks the entire hand's collision.
That's it for this update, however there are some other minor changes. Also, we are going on vacation for a week. We have been working on the game nearly every day for the last year, and we've found we're burnt out a bit. We'll still be on our discord though, we love that. We are going to New Hampshire. Have a nice time brvring (or whatever you call this)!
Changed files in this update