This update fixes the issue that has bugged me the longest, which is that originally the first level was set near the moon of Rhea and that's what the moon in the first level was designed to resemble. Now it actually looks like Iapetus instead of some other impostor moon!
Otherwise, this update contains mostly performance improvements through the DX12 RHI, as well as lots of other optimization work.
I have also redesigned the settings menu with more options to adjust visuals and performance to suit your computer.
I also corrected some issues with the depth of field, where certain particles were either being affected by depth of field when they shouldn't or vice-versa.
Changed files in this update