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Hey this is time for a long awaited Muspell update, with major improvements to the changelog!

Side note, I’m leaning towards making this game a programmable sandbox where players could design and share their own worlds and mods. That’s why I added Python scripting some releases ago and would like to work on a level editor at some point in the near future. Any ideas or feedback are welcome.

Here’s the changelog :

  • Major change: Score and tiers
  • Major change: New monster and character design
  • Many UX fixes for gamepad and split screen
  • New: Items are dropped on the ground
  • New: Press X to remove a prop
  • New Item: Compass show the direction of spawn point
  • Minor UI improvements for monster health bar
  • Gameplay: hold down action button to mine
  • Gameplay: higher level pickaxe needed to mine rare ore
  • Gameplay: You can’t sleep during the day
  • Scripting: New commands gold, xp, create_item
Windows Muspell Windows Depot 1067701
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macOS Muspell Mac Depot 1067702
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