Hey this is time for a long awaited Muspell update, with major improvements to the changelog!
Side note, I’m leaning towards making this game a programmable sandbox where players could design and share their own worlds and mods. That’s why I added Python scripting some releases ago and would like to work on a level editor at some point in the near future. Any ideas or feedback are welcome.
Here’s the changelog :
- Major change: Score and tiers
- Major change: New monster and character design
- Many UX fixes for gamepad and split screen
- New: Items are dropped on the ground
- New: Press X to remove a prop
- New Item: Compass show the direction of spawn point
- Minor UI improvements for monster health bar
- Gameplay: hold down action button to mine
- Gameplay: higher level pickaxe needed to mine rare ore
- Gameplay: You can’t sleep during the day
- Scripting: New commands gold, xp, create_item
Changed files in this update