Patch notes for Warmonium V1.0.3.2:
While we were hoping to announce single player AI today, unfortunately we are still wrapping up some newly discovered game breaking errors.
This patch log consists of various updates and bug fixes. The updates include improvements to the game's UI, endgame screen, and performance optimisation.
Bug Fixes:
• Fixed inventory selection UI parallax card movement
• Showed full names of items
• Fixed coming soon text glitch for random characters when clicking "view in deck" button in emporium
• Disabled "view in deck" button for characters not ready to display
• Fixed sound volume issues for more balanced audio
• Fixed malfunctioned units kill count bug
• Fixed abilities tutorial bugs preventing you from completing the tutorial
• Fixed the volume issue for Enchanted barb sound effect
• Fixed the issue of ability warning messages while AI units are in control (such as cancelled summon)
• Fixed stun grenade (now deactivates ability)
• Fixed the bug where deactivated ability would not activate again
• Resolved initiative roll overlapping with landscape issue
• Fixed Bismuth Warshield particle effect not always showing during attack
• Fixed lava flickering in all maps and added ember FX to major lava bodies
New Features:
• Added initiative dice roll with Realtime physics
• Reworked endgame screen for single player
• Added round finish UI
• Created single player main classes
• Updated Skirmish menu UI
• Added camera transition for skirmish scenery
• Connected Horde game with the new skirmish UI
• Improved UI to save and load maps
• Finished classic game mode, which uses a separate controller with squad force settings
• Added champions and squad figures killed statistics
• Obtained damage types from receive attack function
• Made each tutorial part individually reachable in settings menu
• Improved unit data section in deck builder/ Emporium detailed view
• Made minor colour changes to Skirmish menu UI
Map Changes:
• Removed Ancient Ruins from the official list of maps
• Revised the Mystic Earth map particle effects
• mproved environment for Ralmane and Mt. Warmon
• Added castle structures to Mt. Warmon
• Removed Horde map from official maps in the lobby
AI Improvements: *Alpha access only - Public release coming soon
• Implemented new AI behaviours to Thearc movement choice
• Fixed issue with giving control between AI units causing game state crash
• Added range attack to AI behaviour tree
• Implemented AI blade behavior
• Improved Thearc behavior tree to make more clever decisions with using all abilities
• Improved AI navigation task
• Improved the behaviour tree for Necronal Blades
• Improved safe path and trace back
• Continued work on AI safe path and pathfinding
• Fixed giving turn back to the player from AI only when AI used all available units
• Fixed AI animate bones game state crash
• Fixed bug where AI units could attack smokescreen units
• Fixed AI unit line of site calculation incorrectly targeting units through walls
• Fixed stacking issue on end turn with AI game mode
• Fixed bugs related to Thornwall and fearful aura with AI game mode
• Fixed max control limit for AI units
• Added blade sacrifice ability as AI
Changed files in this update