Changes:
-Parrying with weapons holstered will now un-holster said weapon if previously used weapons can perform a parry.
-Edited longbow moveset to be easier to control.
Fixes:
-Fixed an issue where character would get stuck in blocking animation while switching quickly between melee and ranged weapons.
-Fixed an issue where enemies would slide at distance instead of walk.
-Fixed an issue where enemy damage would fluctuate on respawn.
-Fixed an issue where character would dodge or dash after resuming from pause menu on some controllers.
-Fixed an issue where footstep sounds would continue playing during jump on some weapons.
Hotfix Notes March 21st
Update notes via Steam Community
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