Here are the changes for this patch!
- Added cooldown for melee
- Fixed animator interfering with procedural animations
- Fixed being able to damage yourself with melee
- Fixed gun rotations not being reset all the way by the animators
- Refactored animations
- Fixed double spawning of weapons when both players would die
- Changed zone radius on NEW Refried Ridge
- Increased zone damage speed with every close
- Decreased time is takes for zone to close
- Increased bullet speed by 66.6667%
- Fixed several things that were causing players to disconnect
Changed files in this update