Ver. 2.0.9.3
**<EDIT>
[Ver. 2.0.9.6]
- Fixed that collision issue in the world map.
- Fixed that the socket of the saved weapon was not being updated properly.
- Fixed some crashes.**
If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/
Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]
Email : support@jacktostudios.com
If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.
[Game Balancing]
- Reduced noise when players jump.
- Loosened restrictions on parts that can be attached to ranged weapons.
This work might cause the attachment to not work properly for equipment that was previously saved. - Some items are no longer available in weapon loot boxes for police and military units. (Bow, Crossbow, Flamethrower, Arrow, Fuel)
Accordingly, this has increased the drop rate of other equipment.
[Game Systems]
- Changed Some key icons. (Space Bar, [)
- Changed the Traffic lights placed in the world to destructible objects.
[Localization]
- Fixed some wrong translations.
[Optimization]
The following optimizations have progressed.
- World Map
- Buildings
- Electric Wire Visualization
[Bug Fixed]
- Fixed that the SFX would not play when throwing a throwing weapon.
- Fixed that the projectile would get stuck when the Gate was open.
- Fixed that the Screamer Zombies couldn't summon zombies when the No Waves setting was enabled.
- Fixed the wrench not being visible in first-person animations.
- Fixed that the seed pocket was not visible in the seeding animation.
- Fixed that buildings were applying the electric shock debuff.
- Fixed that the research for building upgrade interaction speed was not being applied correctly.
- Fixed that torch-related achievements could not be completed.
- Fixed that the player's bag would fall under the sleeping bag when the player dies.
- Fixed that trap modification parts would not apply their effects.
- Changed the location of loot that could not be obtained in the hospital.
- Fixed that the allowed Mining Machine to be built in locations other than the ground.
- Fixed that zombies' movement was stuttering.
Changed files in this update