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Update notes via Steam Community
- Restarting a level no longer crashes the game (doh).
- The final boss of the first mission now actually comes back if it charges off the screen.
- Parts of bosses should no longer suddenly hit warp speed when the main boss is destroyed.
- Slightly less flickering on the effects for the shard cannon and ricoshard weapons.
- The Cargo Ship with special weapon upgrades is now rate-limited so you won't constantly get them spawning towards the ends of missions.
- Some more performance improvements around certain weapons.
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