Cards
New type of card - "Lightning Card"
- Lightning Cards will appear in the store or be dropped by enemies like normal cards.
- Lightning Cards have a lightning icon on their card.
- Lightning Cards immediately produce their effect when used and cannot be added to the deck or upgraded.
- Even if your deck is full, you can still use Lightning Cards.
- After use, Lightning Cards will be temporarily removed from the pool and will be added back in at the next store refresh.
New Cards
Normal Card
Lightning Card
Bug Fixes
- Fixed a bug where the card "Hit back" was ineffective and increased the upgrade effect from 10% to 20% for each level.
- Fixed a bug where the card "Bullet Size" affected the size of the drone's bullets.
Weapons
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Adjusted the damage of the following weapons:
- Mechanical Arm - Blue Mode: 10->7
- Mechanical Arm - Red Mode: 30->21
- Pistol: 10->8
- Double Barreled: 12->9
- Revolver: 20->16
- Gaygun: 25->20
- Hunting Pistol: 30->24
- Heavy Sniper Rifle: 50->30
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The recoil time for all firearms will not exceed 0.1 seconds.
Bullets
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Adjusted the damage of the following bullets:
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Blade Bullet: 10->9
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Explosive Bullet: 10->9
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Energy Bullet: 10->9
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5.56mm: 15->12
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Kinetic Bullet: 15->12
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Silver Bullet: 15->12
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Ghost Bullet: 15->12
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Recovery Bullet: 15->12
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7.62mm: 25->18, recoil adjustment from 15 to 20
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Holy Cross: 32->20
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Spirit Bomb: 36->24
Enemies
- Increased the health of the Death Knight and the rate at which it absorbs health at the beginning of the game.
- Increased the health of the Vampire and the frequency of its use of life steal skills on higher difficulties.
Other
- Fixed an issue where the icon and description were incorrect in the store interface after purchasing weapons and bullets.
Changed files in this update