Changelog
New Stuff
- added tooltips to CPU and RAM components in Headquarters when hovering over server mainboard
- added volcano challenge #4
- added module 'Heatwave'
- added era hits/era kills to idle statistics
Changes
- changed versioning to new format (major.minor.fixes)
- slightly changed hover animation of software toggles inside Headquarters
- updated description of refining overseer worker task
- increased max. tier of 'Air Slice' to 250
- fire experiment insulators and tickers now become available in laboratory tier 1 instead of 2
- updated tooltips in Construction Firm
- downgrading modules is now free
- downgrading modules now refunds the previous tier-up cost
- downgrading a module will not refund any resources if the module tier has been altered either by a military perk or by using the forge
- era hits/era kills are now tracked during rounds for idle gains
Fixes
- fixed mine layer button producing errors in the log file
- fixed locked construction queue slots not shown as locked
- fixed contract purchase button being enabled when not enough resources are available to buy it
- fixed purchasing software button being enabled when not enough resources are available to buy it
- fixed software purchase button being enabled when no server have been bought
- fixed AI execute sync to stop forever if the executed script does not fulfill its conditions
- fixed typos in volcano challenge #1 rules
- fixed tooltips of locked tiers in Construction Firm appearing even if the building is not available yet
- fixed claim all button in Museum not always refreshing header
- fixed military perks that prevent modules from resetting below a certain tier to upgrade them if they are lower
- fixed typo in Winter Challenge #3
- fixed military perks that prevent modules from resetting below a certain tier to upgrade them if they are lower
- fixed 'Frost Nova' allowing enemies to freeze each other when the module gets mimicked
Changed files in this update