Description
This is a general quality of life update for the 0.48a release focused on fixing a few known issues, as well as making some minor improvements which didn’t make it into the initial patch.
Patch Notes
General
-
Reduced the probability of large creatures spawning
-
Increased maximum animal size to 9 (from 6)
-
Adjustments to Terrain Generator
-
Adjustments to Animal Scaling
-
Adjustments to food densities
-
Improvements to Physics bodies
-
Improvements to Reach calculations
Genetics
-
Restructured some neck parts
-
Several minor pricing adjustments
Bugs
-
(Fixed) Swimming Food spawning on seafloor
-
(Fixed) Menu button not working in end game screen
-
(Fixed) Animal summary break when target is despawned
-
(Fixed) Fish schools show filter food instead of fish