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Rem Survival update for 20 March 2023

PATCH 0.23.03.21

Share · View all patches · Build 10811365 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Hot Fix 0.23.03.27
• Fixed not being able to join or create a server if offline on the steam friends list.
• Fixed NPCs not giving XP when being killed.
• Fixed Metal Mold blueprint missing from craft menu.
• Increased rare node spawn percentage to 70% and lower stone nodes to 30%.
• Fixed Metal Workbench blueprint missing from craft menu.
• Updated Darker Power Skins textures and added pulse effect.
• Fixed random color not applying to items when skin is being applied using a paint can.
• Fixed character getting stuck when climbing ladders.
• Updated item store tooltips to show all supported items.

This update took longer than normal, and I do apologize for the delay and thank you all for the patience being a solo developer does take its toll at times.

A new map is still planned to be added and this map will feature new POI and also new graphical assets, I will also venture into some of the new feature UE5 has to offer in this process.

Full Patch Log for 0.23.03.21

Updated
• AMD FSR 2 updated to 2.2.
• DLSS updated to 3.0.
• Container inventories are now stored when picking up an item as long as the item is still selected, unselecting the item will drop the inventory in a bag - (does not apply to vehicles).
• Setting loot spawn multiplier to zero will now disable POI loot spawning.
• TakeAll now only take items from the selected vehicle Inventory being displayed.
• NPCs now auto de-spawn in inactive areas.
• Updated research unlocks to support player rank requirements.
• Disclaimer screen Updated.
• Rebalanced resource gathering output for nodes.
• NPC spawners will now despawn NPCs in zone that are inactive to reduce CPU load.
• Updated Textures of Birch Trees.
• Gasmasks on sleeping players now stop snoring.
• Foundations have been doubled by health by 2x
• Pillars have been doubled by health by 2x.
• Some Research Bench items can no longer be researched using a Kit.
• Some craftables now require a Level 2 Workbench to be crafted.
• Crafting level 1 craftables on a Level 2 Workbench will offer a buff to crafting speeds.

Added
• Added sound effect when container inventory is dropped.
• Added New Item - Level 2 Metal Workbench.
• Added New Item - Level 2 Electric Furnace - used to make High Grade Metal.
• Added New Item - Metal Mold.
• Added New Item - High Grade Metal.
• Added New Items - Weapon Parts which can now be looted.
• Added New Item - Assembly Kit which can now be looted these are used in weapon crafting.
• Added Darker Power workshop skin for the AKU.
• Added Bio-hazard workshop skin for the Locker.
• Added searchable Fuel Cans.
• Added Fuel Cans to Legacy/Rise Island Maps.
• Added New POI Shutter Village to Rise Island.
• German Localization Added - special thanks to Scootworks for taking the time to translate the game.
• You can now change your vehicle license plate name via the storage UI.
• Added New Item - Safe.
• Added New Item - Laser Grid Door.
• Added New Item - Armored Door.
• Added New Item - Land Mine.
• Added New Item - Toxic Waste lootable from barrels.
• Added admin loot respawn command - "respawnloot"
• Added admin give player item command - "giveplayer"
• Added New Item - Hedgehog.
• Added New Item - Chair Turret.
• Added New Item - Chair Turret Ammo Box.
• Added New Item - Mint Seeds.
• Added New Item - Rope Wall.
• Object pooling has been added to help maintain system performance.
• Compass now displays clan member names under there icons.
• Added Server Community Link Setting to dedicated server config this allows server owners to show a link for players to join there via discord or a website from the in-game menu.
• Chat activity is now logged to the GameEvents.log file.

Fixed
• Fixed not being able to take all from drop container inventories.
• Fixed Water texture glitch in DX11 Mode.
• Fixed vehicle glass texture glitch.
• Fixed Furnace reducing metal fragments rather than metal ore when foundry pot is added to the Furnace.
• Fixed being able to add health to the destructible doorways using a hammer.
• Fixed bunker ladders not working correctly.
• Fixed research bench not showing glass ceiling researched.
• Fixed bug that caused players to load to their sleeping bags rather than where they disconnected.
• Fixed Luck not applying correctly to grade find chance when looting.
• Fixed inventory paint function being called in error when swapping armor or weapons.
• Fixed vehicle parts not spawning with grades in loot boxes.
• Fixed craft menu unlocks not always updating the clients UI.
• Fixed Roller Doors Motors not always loading connected.
• Fixed game crash due to crafting time being reduced to low from buffs - the lowest item crafting time is now 0.1 seconds.
• Fixed dropped storage from not being auto removed when take-all is used.
• Fixed stamina exploit when using crouch and sprint keys at the same time.

NEW ITEMS

Chair Turret
This turret runs on 2 stroke fuel and can take 2 types of ammo being ether Stones or Can Bombs, the turret covers a small radius and is able to yaw in all directions and can be unlocked via the Research Bench.

Metal Workbench
Required for crafting high end items like weapons and turrets.

Electric Furnace
Requires Power rather than fuel to run and can smelt low-grade metal into high-grade using the metal mold and can be unlocked via the Research Bench.

Safe
The only storage which is only accessible by the owner or clan members, in PVP the safe must be destroyed to be looted.

Laser Grid Door
Requires Power and can be shot through.

Armored Door
This is the strongest door in game, Armored building parts are also planned to be added.

Rope Wall
No not for climbing on but to allow players to open their bases up and still have some level of protection.

NEW WORKSHOP SKINS

Biohazard Locker
[url=https://clan.cloudflare.steamstatic.com/images//32805202/c294a2f67563a1c3cc0ec5f423c689fd4746f221.png]![](https://clan.cloudflare.steamstatic.com/images//32805202/02fae2871a83523aa8bcdc64c088d1c56a02df35.png)[/url]

Darker Power AKU
[url=https://clan.cloudflare.steamstatic.com/images//32805202/52cf2009358c2729ae332b877ad0979b36dba092.png]![](https://clan.cloudflare.steamstatic.com/images//32805202/e29a6949e33994395925bcfc6ce447eebed7f79b.png)[/url]

Zombie Door
[url=https://clan.cloudflare.steamstatic.com/images//32805202/33505b407b72779b32f1867df348cf6311cdc193.png]![](https://clan.cloudflare.steamstatic.com/images//32805202/7e4e0db17057d403d1aeb5e5c4af76e532f1c751.png)[/url]

known issues
• There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being.
• Large amounts of Roller doors in a single area are known to cause large FPS drops.

Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates.

If you wish to keep up to date with the games progress and current road map, please come join the official Remnants discord group.

As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.

Windows 64-bit Remnants Early Access Depot 574183
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