Few more fixes today, but also some interesting changes to the economy using seed trading and the mat of tribute. I look forward to seeing how you end up optimising those.
Also a weird easter egg that I didn't even consider was possible, but an industrious player brought the possibility to my attention and now it's a thing.
Changes:
- Taking a certain optional party member to the train now fully functions as an easter egg, but it's weird.
- Moved the trigger for consequences in the VenDRANK! Factory choice to when you make the choice, rather than when you pay for the choice.
- Made the Animal Magnetism Gems count when trading seeds to the seed trade bird.
- Added a hidden effect/interaction involving the Mat of Tribute.
Bug Fixes:
- Fixed some post game triggers locking up the game if you didn't have the jukebox (lol).
- Fixed playing losing speed permanently when skipping a certain cutscene.
- Fixed a cutscene getting stuck when speed has been reduced.
- Fixed late game easels not resetting after use.
- Fixed a typo on an old man in Enterpriston.
- Fixed one of the easels teleporting the player to the wrong place.
- Fixed an issue if taking a certain optional party member to the train.
- Fixed another cutscene breaking when using the skip button.
- Fixed plant growers being unusable.
- Fixed Magnolia's second upgrade text displaying as if it still had a gold cost after purchase.
Thanks for playing!
Please tell your friends about the game!
And consider leaving a Steam Review!
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