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Few more fixes today, but also some interesting changes to the economy using seed trading and the mat of tribute. I look forward to seeing how you end up optimising those.

Also a weird easter egg that I didn't even consider was possible, but an industrious player brought the possibility to my attention and now it's a thing.

Changes:

  • Taking a certain optional party member to the train now fully functions as an easter egg, but it's weird.
  • Moved the trigger for consequences in the VenDRANK! Factory choice to when you make the choice, rather than when you pay for the choice.
  • Made the Animal Magnetism Gems count when trading seeds to the seed trade bird.
  • Added a hidden effect/interaction involving the Mat of Tribute.


Bug Fixes:

  • Fixed some post game triggers locking up the game if you didn't have the jukebox (lol).
  • Fixed playing losing speed permanently when skipping a certain cutscene.
  • Fixed a cutscene getting stuck when speed has been reduced.
  • Fixed late game easels not resetting after use.
  • Fixed a typo on an old man in Enterpriston.
  • Fixed one of the easels teleporting the player to the wrong place.
  • Fixed an issue if taking a certain optional party member to the train.
  • Fixed another cutscene breaking when using the skip button.
  • Fixed plant growers being unusable.
  • Fixed Magnolia's second upgrade text displaying as if it still had a gold cost after purchase.


Thanks for playing!

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Windows English Depot 1705141
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