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Update notes via Steam Community
General
  • Added Relic and Potion compendiums.
  • Added Keyboard and Controller inputs and input mapping. (Controller inputs are mappable but still WIP)
  • Added Mute In Background audio setting.
  • Performance improvements.
  • Traps have been reworked. They now only act at the start of the enemy's turn.
  • Cards that track combat values should now have correct values when added during combat (such as attacks given from Onslaught potions).
  • New corpse art.
  • Added Floating Sac to Act 2 (Temp art).
  • Added Ziggu fight to Act 2 (Temp art).
  • Swamp Golem Thick Skin damage reduction reduced from 50% to 35%.
  • Fixed many cases of cards not highlighting their upgraded property.
  • Added Neutral cards to card compendium.
  • Many small effect and UI improvements.


Dragoon
  • Replaced Crashing Leap with Gravity Leap.
  • - Gravity Leap pulls units into the Dragoon and applies Impact.
  • Reduced Firebrand range from 5x5 to 3x3.
  • Change of Plan now gives each instance of block separately.


Relics
  • X Cost cards now play correctly with Jade Chestplate and Gargoyle Statue.
  • Calcified Heart removed.
Windows Tendryll Playtest Depot Windows Depot 1917521
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