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Exodus Vigil update for 20 March 2023

v2.3.1 Release Notes (3/20/2023)

Share · View all patches · Build 10807160 · Last edited 20 March 2023 – 22:19:09 UTC by Wendy

Patchnotes via Steam Community

v2.3.1 Release Notes:

  • Improve performance by not showing NPC characters too far from the player
  • Improve performance by not showing lit torches that are too far from the player
  • Improve performance by not showing shimmers around levers and ancient relics too far from the player
  • Put an eye gizmo above NPCs the player needs to use sneak to avoid
  • Changed false walls to look different from normal walls (using cloth physics)
  • Improved wolf behavior and attacking
  • Improved character responsiveness by increasing jump recovery animation speed
  • Fixed issues getting stuck in the lift animation for barrels and doors
  • Base Camp: If the player pushes the button for the current level don't reload it
  • Mission 1: Prompt the player to light torches if they have not lit the first few
  • Mission 2: Removed physics-based jugs that caused lag if the player ran through them
  • Mission 5: Redesign the pressure plate puzzle to be more realistic
  • Mission 7: Fixed Gahiji's minions slanting after they turned the corner.
  • Mission 7: Added targets to place the barrels to slow Gahiji down
  • Mission 8: Updated the locusts to move more realistically
  • Mission 9: Added a note to the player for levers that open doors to rooms they aren't in
  • Mission 9: Fixed the torch that wouldn't light
  • Mission 9: Moved pots in the rotating statue puzzle room that caused the player to fall through the floor
  • Mission 9: Fixed issue where upon completing this mission, mission 10 would not unlock
  • Mission 10: If the pillar doesn't fall exactly on the chariot, still count it as destroying it
Windows Depot 1881391
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