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Update notes via Steam Community
Legates,

Just some QOL changes and fixes for the new major update! Special thanks to Discord server member Generation Internet for their intelligent feedback.

I am looking forward to the GDC this week, and getting back to work on the next update thereafter!

Update Log:
  • Added ability to recruit new units while at an outpost
  • Disbanding now automatically assigns formed-up groups to nearest outpost or homebase
  • Food and supply fulfillment is now calculated with the current stored amount as well as daily extraction, making requirements more lenient, and vast storage space less critical
  • Fixed artillery following the formation mistakenly when Calling to Arms from an outpost
  • Fixed formation layout ghosts of non-called groups showing
  • Fixed possibility for convoys to start and end at the same settlement


Edit (a few hours after the initial patch): Fixed a bug with Calling to Arms and Disbanding with armies including command staff.
Windows Depot 1970981
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