Legates,
Just some QOL changes and fixes for the new major update! Special thanks to Discord server member Generation Internet for their intelligent feedback.
I am looking forward to the GDC this week, and getting back to work on the next update thereafter!
Update Log:
- Added ability to recruit new units while at an outpost
- Disbanding now automatically assigns formed-up groups to nearest outpost or homebase
- Food and supply fulfillment is now calculated with the current stored amount as well as daily extraction, making requirements more lenient, and vast storage space less critical
- Fixed artillery following the formation mistakenly when Calling to Arms from an outpost
- Fixed formation layout ghosts of non-called groups showing
- Fixed possibility for convoys to start and end at the same settlement
Edit (a few hours after the initial patch): Fixed a bug with Calling to Arms and Disbanding with armies including command staff.
Changed files in this update