We received negative feedback about the difficulty at the beginning of the game and too close enemy spawning. This update is primarily aimed at correcting these problems.
Changes:
- Skills controls on keyboard moved from ZXCVF to QWERTY.
- Now enemies will not spawn too close to player.
- First location balance was corrected (simplified a bit).
- Added some delays between waves to prevent too much enemies at once.
- Art of initial worms was changed to be more noticeable in map environment.
- Fixed bug with camera shake in pause menu.
- Added aura effect for Cold and Heat implants.
- Fixed bug when pause menu locked transition between maps.
- Now after death and returning to menu, Loadout screen will be shown, to allow you start new "run" easier.
- Better keys font for abilities interface.
- Added attack effect for melee enemies to allow player better see when him was hit by an enemy.
- Minor changes (in art, user interface, etc).
- Fixes for Ukrainian localization.
- Fixed Controller minor text problem.
- Fixed Closing options in pause menu with controller made game stuck.
Hope it will improve your game experience! :)
Changed files in this update