Small patchnotes change list:
- Death Screen: when you walk into a demon, an attack minigame begins. If failed, this minigame kills you and the associated death screen tells you to "not walk into demons" or they'll kill you. This was sometimes bugged, when the player had two demon stacks, and it displayed a wrong death screen, which falsely said you died because you had more than three demon stacks. This has been now fixed and the "do not walk into demons" death screen appears correctly.
- Hitmans: first three hitmans have fixed time until they kill you. The fourth one and every next one doesn't have a fixed time: the time is calculated depending on how complex his chain-of-information doxing sequence has generated, e.g 2 minutes for every DoxDocs information. In this patch, the timer per information for +4 hitmans has been increased slightly.
- Blogs: hackable blogs which give you EXP + ETH now only give you anxiety when you visit them for the first time. If you're busy doxing a hitman and tight on time, you can leave the blog, dox the hitman and then come back without suffering duplicate anxiety.
Changed files in this update