- Added Invincibility Potion infusion trait:
After dealing damage, gain 1 armor for 1.5 seconds.
- Increased Timer Chest time threshold per area from 4:30 to 5:00.
- Item size infusion bonus stacking is no longer exponential.
- Increased Librarian's health from 4 -> 5. (I feel like I'm gonna regret this.)
- Increased Astral Spark's beam radius from 1.15 to 1.25.
- Added a +10% card upgrade chance to Pathfinder.
- Reduced Longsword infusion trait size increase from 20% -> 18%.
- "Fixed" players getting deleted after reaching floor 175 of the Pit.
- Removed Moderate Fog and Royal Decree from Seal Cubes.
- Renamed remaining instances of "defense" to armor for consistency.
- Fixed spamming the infuse button multiple times causing the same material item to be used for multiple infusions if you could afford their scrap costs. (Reported by Jazdia.)
- Sending a cursed item to Pocket, then picking it up there should no longer cause the curse to ignore Pocket curse disabling. (Reported by Aewynne.)
- Telepotion infusion can no longer teleport on the up axis.
0.1.20 - Balance & Fixes
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