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Update notes via Steam Community


This update features global balance, game structure and comfort changes :

  • the merchant is now between the 2nd and 3rd floors and the 4th and final boss floors
  • death animation
  • visual indication for the enemies attacks, screen shake and more XP drops
  • better character selection screen and character change available in the hub
  • score and time menu at the end of a run
  • new end game : boss rush floor and super final boss after the final boss
  • boss and enemies balance
  • french translation
  • bonus system corrected : max level is 3 and no more useless items available when using a certain build
  • new rooms available in every biome (level 1 and 2)
  • new achievements
  • and more
Linux 64-bit Depot 2160561
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Windows Depot 2160563
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