Howdy Agents (✿◕‿◕)
Got another little update for you. If you haven't noticed, DDS is 25% off! So...go tell a friend I guess (•ิ_•ิ)? If you're a new to the DDS cool club, then u should join the discord!
DDS has almost made it to 250 reviews! That's halfway to the delicious 500 review milestone where we might get updated to "Overwhelmingly Positive" :O Thank you so much to everyone who left a review!
I wanted to provide a progress update while you're here. My life is super busy with job applications and finishing my degree, so the new sidequest is gonna take a while. I've only got two more missions to make, but they're both extremely complex :<
Don't worry though, a substantial update is on the horizon in the form of the Missions BBS rework! As one user pointed out, the randomly generated missions in DDS feel way more "random" than "generated" right now. I've written some hot n' fresh level generation code that fixes almost all of the problems I have with the current system, so look forward to seeing that in the near future!
Anyways, here are da notes.
- Added a new difficulty option. You can now increase the time it takes enemies to hack you up to 10x!
- Fixed a bug that caused your terminal to break when using one of the teleporters in the prison break mission. This happened when teleporters had no destination set. I've added a check so that this won't break the game anymore.
- Added some new floors in the final climb sequence. Been making a lot of new floorset shaders lately to improve the look of DDS overall.
- Fixed some errors in the wiki page for Ammo Types.
- Fixed the warning line and darkness line shaders to remove weird artifacts on higher resolutions.
- Fixed several typos in email messages.
- Autocomplete now works for the mega_hacker computer in the Duvet questline.
Changed files in this update