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Update notes via Steam Community
  • Additional fixes for "enemy horde stuck" issue especially it situations when many enemies trying to squeeze through narrow passage.
  • Increased interactables push impulse power by player's push ability - previous fix to excessively rotating interactables made pushes a bit weak, especially for the benches
  • Fixed stairs in the last fight - enemies couldn't run through one of the stairs
  • Changed weapons ammo balance in the "Russian World Gallery" - previously with a lot of one-hit-kill revolver ammo it was to easy to playthrough
  • Fixed skip cutscene text in the english version - changed "press" to "hold"
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