Changes:
-Updated Animations.
-Restored Faussart leap ability with updated animation.
-Restored pivot animations with updated shortened animations.
-Removed default VR support that caused game crashes or unbootable game on some machines.
-5 new NPCs with dialogue.
-New lootable pages containing lore.
-Heavily improved 2 important cutscenes that were causing confusion.
-Added an option under User Interface which hides Quickslots from HUD. | Automatic by default.
Fixes:
-Fixed being able to fall under some elevators if jump was spammed.
-Fixed an issue where armors would have wrong rating values on game restart.
-Fixed wrong flux value being leeched by weapons.
-Fixed an issue where Vampirism wouldn't trigger on dismemberment.
-Removed thumping sound that would sometimes happen in UI.
-Fixed an issue where Anomaly Homunculus wouldn't trigger.
-Several more map collisions have been fixed.
-Updated hitboxes to most of weapons.
Keyboard and Mouse Changes:
-Added an option to select modifier for each action.
-Separated Parry to it's dedicated button. | Modifier(ctrl) + Right Mouse Button by default.
-Added a new keybind for heavy attack. | Modifier(ctrl) + Left Mouse Button by default.
-Added an option to remove dash and make roll default dodge.
-Added a keybind to switch shoulder for camera. | Modifier(ctrl) + T by default.
-Added a keybind to center camera in direction character is facing. | Modifier(ctrl) + TAB by default.
!! It might be necessary to reset to default if some keybinds are not working.
Controller Changes:
-Added an option to select modifier for each action.
-Removed walk toggle.
-Walk is now triggered via movement analog.
-Full 360 degree support for movement.
-Added visible shortcuts on ability/belt slots on HUD to represent which button press is which ability/belt slot.
-Separated Parry to its dedicated button. | "Y" or "Triangle" by default.
-Added a new keybind for heavy attack. | Modifier("LB" or "L1") + "RB" or "R1" by default.
-Added an option to remove dash and make roll default dodge.
-Added a keybind to switch shoulder for camera. | Modifier("LB" or "L1") + "D-Pad Right" by default.
-Added a keybind to center camera in direction character is facing. | Modifier("LB" or "L1") + "R3" by default.
-Swim up is now jump input to avoid conflict with sprint.
!! It might be necessary to reset to default if some keybinds are not working.
New Controller Keybinds:
-Modifier | "LB" or "L1" by default.
-Light Attack | "RB" or "R1" by default.
-Heavy Attack | Modifier("LB" or "L1") + "RB" or "R1" by default.
-Block | "LT" or "L2" by default.
-Interact | "RT" or "R2" by default.
-Primary Quickslot | Modifier("LB" or "L1") + "LT" or "L2" by default.
-Secondary Quickslot | Modifier("LB" or "L1") + "RT" or "R2" by default.
-Switch Weapons | "X" or "Square" by default.
-Parry | "Y" or "Triangle" by default.
-Dodge | "B" or "Circle" by default.
-Jump | "A" or "Cross" by default.
-First Active Ability | Modifier("LB" or "L1") + "X" or "Square" by default.
-Second Active Ability | Modifier("LB" or "L1") + "Y" or "Triangle" by default.
-First Weapon Ability | Modifier("LB" or "L1") + "B" or "Circle" by default.
-Second Weapon Ability | Modifier("LB" or "L1") + "A" or "Cross" by default.
-Belt Slot 1 | "D-Pad Left" by default.
-Belt Slot 2 | "D-Pad Up" by default.
-Belt Slot 3 | "D-Pad Right" by default.
-Belt Slot 4 | "D-Pad Down" by default.
-Holster Weapons | Modifier("LB" or "L1") + "D-Pad Left" by default.
-Next Target / Next Ammo | Modifier("LB" or "L1") + "D-Pad Up" by default.
-Switch Shoulder Camera | Modifier("LB" or "L1") + "D-Pad Right" by default.
-Next Target / Next Ammo | Modifier("LB" or "L1") + "D-Pad Down" by default.
-Lock-On | "R3" by default.
-Crouch | "L3" by default.
-Center Camera | Modifier("LB" or "L1") + "R3" by default.
-Inventory | "Special Left" by default.
Changed files in this update