Fixes
- Axel had an empty energy for the ability when spawned
- Sometimes key binding reset buttons didn't work
- Sometimes the overcharge of the Repair Beam was very large
General changes
- Overcharge projectiles now detonate automatically if someone is in range (even while in the air)
- Trak shield now only projects where the bot is looking
- Reduced energy consumption for Trak (Shield) and Axel (invisibility) abilities
- Increased robots health from 200 to 300 units
Changing Game Modes
- Maximum match time increased to 10 minutes
- Removed capture bases for Elimination mode and renamed the mode to Team Elimination
- Reworked Deadmatch mode, now it has a round system and renamed Elimination
- Added dynamic zone that gradually decreases for Elimination and Team Elimination
- In the Elimination and Team Elimination game modes, when the match timer expires, the game will wait for the end of the round to complete
Full controller support
- New control for the controller completely imitates the mouse cursor
- Updated all controller default bindings
Changed files in this update