Hey all, I would like to thank everyone for helping out with the BETA test as it helped me identify a number of problems and bugs for me to fix.
I am now moving v0.3.1 to the public branch and release it officially on Steam!
Workbench:
- Workbench UI has been reworked so that the player can see 2D Images of each weapon.
- Hovering over weapon icons will update the stats panel to show you each weapon's details.
- Added a stats panel that shows the effectiveness and ability of each weapon.
- Added inventory that displays your stored ammo of each ammunition type.
Weapons
- Removed PAS and PLASMA temporarily.
- Added three new weapons: the Vanguard and XT15A, XT15B.
- All weapons now have custom names.
- All weapon animations have been replaced with better, smoother and more fluid animations.
- When reloading weapons, only the ammo that is needed to fill the clip is taken instead of a full clip like previous versions.
- All weapons have a Range Factor which calculates how much damage falls off depending on the distance that a projectile travels.
- All weapons have varying stats, with some weapons having higher fire rate but less damage and range and some weapons have higher damage and range but a slower fire rate.
Movement
- Removed jump temporarily.
- Reduced movement speed slightly.
- Replaced movement animations with better and more professional animations.
Gameplay
- Ammo crates have been removed temporarily.
- Mage zombie has been removed due to issues with its functionality.
- Designated spawn volumes for each zombie class.
- Exploders have a brief second delay where an animation is played before they explode.
v0.3.2 Announcement
The next update to be released will be v0.3.2 and here the following details about this update:
- Procedural recoil for all weapons
- Aim on Sights (ADS)
- Workbench Rework
I plan for roughly 1 - 2 patches between v0.3.1 release and v0.3.2 release. Two updates will release before v0.3.2 that will a simple controls page and make some adjustments and minor changes.
Thank you very much for the community's support.
I am looking forward to the next steps in the game's development!
PLEASE REPORT ANY BUGS YOU FIND AND SUBMIT THEM TO THE BUG REPORT SECTION. THANK YOU :)
Changed files in this update