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New game mechanic: Timer Chests!
Clearing a world quickly now causes a reward to spawn at the next fountain/area.
Reward thresholds:
0:00 - 4:30 - Treasure Chest.
4:30 - 7:00 - Crate. -
New game mechanic: Melee Blocking!
Added the Max Block character stat.
While you or your active item has Block, you block damage from incoming attacks during your grounded melee attack windups. -
Gave Miner 2 base Block.
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Gave Deckhand 1 base Block.
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Librarian gets nothing.
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New skillcard: Shrug It Off.
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Added a few more rooms to Brittledeep and Brittlekeep.
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Set up a system for showing keyword tooltips when hovering over skillcard options.
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Added Pure keyword info tooltip to Pure items.
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Enemies escaping out of grab now interrupts player actions. (Reported by Wunarg.)
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Enemies can no longer escape grab during a Piledriver.
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Fixed grabbing an item off of the Forge during the infusion animation resulting in either the infusion failing or the material item not being lost. (Reported by TurtleSuc (KilpkonnImeb).)
Gatedelvers update for 17 March 2023
0.1.19 - Timer Chests & Melee Blocking
Wendy
Patchnotes via Steam Community
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