**Magma Trials Patch 2 🔥🧪
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Gameplay
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⚡ Power Meter starts charging on match start. Previously it would charge a small amount during the level overview cutscenes.
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🏆 Added several new categories to flavor rankings on Score Screen for scores greater than $200k.
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💰 Made additional improvements to Shrine Bonus logic. Now it should always register the bonus money after the match.
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💸 Money that is picked up during the two second “Times Up” window is counted toward your final score. (This mainly affected falling money from shrine destruction and money picked up right at 0:00).
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🔫 Adjusted Ultimate respawning to more effectively respawn players in tighter corridors without sending them back to the start.
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🪨 Tweaked the rock colliders for better player detection and movement.
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🚀 Optimization pass on lighting and materials has been done to further increase FPS.
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🎨 Switched rendering from Shader Model 6 to Shader Model 5 to address some issues with AMD GPUs.
Leaderboards
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📈 Added a Total Score Leaderboard that tracks the cumulative amount of all completed runs. We’ve been tracking this data since launch so your score should reflect this.
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🔍 Slightly increased font size for readability.
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💬 Added FOAD next to the Leaderboard so it wouldn’t be lonely.
Settings
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🖱️ Added a Mouse Sensitivity slider. We’ve tried to tune the default close to the previous builds settings. Current players may need to hit the “Apply” button for this update to apply correctly on first load of the game.
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❌ Removed Motion Blur option. Looked like ass when enabled tbh.
Changed files in this update