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The Last World update for 17 March 2023

v.0.1.853 (03/17/2023)

Share · View all patches · Build 10794210 · Last edited 17 March 2023 – 12:59:10 UTC by Wendy

Patchnotes via Steam Community

v.0.1.853 (03/17/2023)

Changes:

  1. Localization and text, some edits
  2. Changed the research recipe for Dronatization and Technical Drone Station technologies. Technologies has become more expensive.
  3. Fixed drone production time (before the production time was 1 second)
  4. Changed the recipe for creating drones. Added new components: Microprocessor and Servomotors
  5. The web Reader will now display the amount of available stored energy from the web it is attached to. Previously, it showed all the collected energy.
  6. Now, if the collected energy of a building is lower than available, it will be marked in red in tooltips for this building
  7. Now the Short Range Power Tower will not take into account Short Range Power Towers that are under construction or destruction
  8. Now it will be impossible to open the mini-map if the Global location map is open
  9. Now on the Global location map, when hovering over the icon of buildings, a complete information tooltip of this type of building will be created. The same goes for the Build window.
  10. Now, when the Surface Scan Station is selected, the sound of scanning the area will be played, provided that the station has already completed the scan of the area
  11. The power web analysis panel of the building has been changed. Added arrows that indicate what the building is doing - receiving and (or) giving electricity to the web
  12. Tech Drone Stations will no longer have access to the conveyor exit by default during construction. However, they will still be able to request resources from the web. To enable this setting, go to the build settings of the Buildings window.

Added:

  1. Added priority [-1]. This priority indicates that the building will not accept drones from the Drone Factory
  2. An indicator of unit operation has been added to the unit panel. The indicator shows what the unit is doing at the moment.
  3. Added 12 sounds to the unit. Sounds will now play when the unit is doing work - moving, idle, mining, destroying, etc.
  4. During the drop of cargo on the Trading floor, a laser beam and a sound of a laser beam, indicating the place of landing of the cargo, have been added
  5. Added background sound of the Power Collector Station
  6. Added a list of thanks to people who helped during the development of the game
  7. The following information has been added to the save slots - the current researchable technology, time of day and current weather (available after re-saving the world)
  8. Added name generator for units, drones and planets in Russian. Localization must be Russian.

Corrected:

  1. Fixed a bug in the Crusher, when sometimes structural elements of the building levitated in the air
  2. Fixed a bug when an empty tooltip was created on the icons of resource deposits on the Global location map
  3. Fixed a bug when after closing the Global location map, the inventory was opened after a while
  4. Fixed the problem when the tutorial window was not opened when calling the tutorial window via Wikipedia or in the Constructor window. This was preceded by a tick - Do not show again.
  5. An attempt to fix a bug when Solar Panels could follow (turn face to face) the Sun at night. Need testing!
Windows Depot 1927521
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