Heading into the weekend, we got a patch coming your way, with both fixes and balance updates, and the addition of a Diamond League to the ranking system! Buckle up!
Fixes and Updates
Animations
- Fixed an issue where manual action reloads would sometimes not trigger
Audio
- Tweaked ranges for various Foley sound effects
- Tweaked relevancy of indoor ambience
- Updated various clothing sounds
- Added progress sound for getting revived by a teammate
Characters
- Fixed an issue where some characters would appear without clothing
- Fixed an issue where characters would become permanently invisible
Gravity Glove
- Improved response time when picking up items
Levels
- Improved interactions with vertical ziplines to make them easier to use
- Removed camera shake from Cashout Stations
- Made crane ziplines indestructible
Ranked Mode
- Added Diamond League to the ranking system
UI
- Fixed an issue with teams not highlighting correctly on the tournament pyramid
- Fixed an issue where squad loadouts would not change during drafting
- Fixed an issue where the ‘Invite to Party’ button would show for the party leader even when the party was full
- Fixed an issue hindering Report a Player from recent players screen
Visual effects
- Tuned various muzzle flash effects
Balance Changes
Cashout Mode
- Reduced team wipe respawn times from 25 seconds to 20 seconds
Abilities
Cloak
- Added new audio when in use, including volume adjustments based on movement speed and new exit and entry audio
- Increased the max duration from 10 seconds to 12 seconds
Dash
- Fixed an issue where dash sound effects would not play
Body Types
- Reduced Heavy health from 350 to 325
Gadgets
Dome Shield
- Reduced radius by 25%
- Increased friction and reduced bounce to make Dome Shields easier to place
- Removed the ability to pick them up
- Fixed an issue where theys could knock over or push Cashout Stations and Vaults
Defibrillators
- Reduced the health given by 50%
Explosive Mines
- Fixed an issue where spectator cameras could detonate mines
- Increased Mine environmental damage from 550 to 1025
Liftables
- Increased Oil Barrel environmental damage from 550 to 2050
Weapons
.30-06 Sniper
- Fixed an issue where the crosshair of the sniper scope could twitch
AKM
- Increased AKM magazine size from 30 to 36
Flamethrower
- Reduced Flamethrower reload time from 4 seconds to 3.5 seconds
LH1
- Increased LH1 magazine size from 10 to 20
M32 Grenade Launcher
- Reduced M32 reload time from 3.5 seconds to 3.1 seconds
M60
- Reduced M60 reload time from 4 seconds to 3.5 seconds
M11
- Increased magazine size from 32 to 40
Pump-action Grenade Launcher
- Reduced Pump-action manual action reload duration by 20%
Repeater Shotgun
- Decreased bullet dispersion size
Riot Shield
- Increased Riot Shield damage from 60 to 68
SA1216 Shotgun
- Decreased bullet dispersion size
Sledgehammer
- Increased Sledgehammer damage from 130 to 145
- Increased Sledgehammer environmental damage from 550 to 685
Sword
- Increased Sword damage from 45 to 74
V9S
- Increased V9S magazine size from 18 to 24
Changed files in this update